Power Database

















Shop for Powers and Traits
The database below describes and prices different traits and powers for characters. If you would like a power not listed, ask an admin for a price on the Chat board! The table below shows the different search options. Click on a power to view a description of it.

Please note familiars are limited to 3 powers/traits each. The number of powers/traits a fairy can have is unlimited.

Type
Elemental
Physical Environment
Physical Self
Psychic
Baby Stat
Magic Trait
Trait
Doubloon ($) Cost
500
1000
1200
1500
1800
2000
3000
4000
5000
6000
7000
10000
Coin Cost
1
2
3
4
5


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261 entries in all:  1  51  101  151  201  251 

NameTypeDescriptionDoubloons ($)Coins
Air ManipulationElementalThe ability to create, control and disperse air. 20001
Earth ManipulationElementalThe ability to create, control and disperse earth (including soil, plants, rocks). 20001
Electrical ManipulationElementalThe ability to create, control and disperse electricity. 20001
Fire ManipulationElementalThe ability to create, control and disperse fire. 20001
Light ManipulationElementalThe ability to create, control and disperse light.20001
Shadow ManipulationElementalThe ability to create, control and disperse shadows. 20001
Water ManipulationElementalThe ability to create, control and disperse water.20001
Clay ManipulationElementalWeaker form of earth manipulation. The ability to generate, control and destroy clay. 15001
Crystal ManipulationElementalWeaker form of earth manipulation. The ability to generate, control and destroy gemstones.15001
Fire BreathElementalWeaker form of fire manipulation. Ability to generate flames from one's mouth/can breathe fire.12001
Ice BreathElementalWeaker form of ice manipulation. Ability to generate ice from oneís mouth/can breathe ice. 12001
Ice ManipulationElementalThe ability to create, control and disperse ice. 20001
Plant ManipulationElementalWeaker form of earth manipulation. The ability to generate, control and destroy plants.15001
Sand ManipulationElementalWeaker form of earth manipulation. The ability to create, control and disperse sand. 15001
Water Temperature ManipulationElementalThe ability to heat/cool water (can cause water to condense, evaporate, ice over or melt). 20001
Water WalkerElementalWeaker form of water manipulation. The ability to walk on water. 12001
AlchemyPhysical EnvironmentAbility to turn inanimate objects to gold. 20001
Ash TouchPhysical EnvironmentThe ability to turn an inanimate object to ash by touching it.20001
Bone ManipulationPhysical EnvironmentAbility to generate, control and disperse bones. Control includes shaping, manipulating weight, growing and shrinking. 20001
Bubble ManipulationPhysical EnvironmentThe ability to create, control and disperse bubbles. 18001
CartoonismPhysical EnvironmentAll your character's completed drawings will come to life when the drawing is finished.20001
Clay AnimationPhysical EnvironmentThe ability to generate, control and destroy a limited number of living creatures made from clay.20001
Colour ManipulationPhysical EnvironmentAbility to shape and manipulate colours. 18001
CrystallisationPhysical EnvironmentThe ability to an inanimate object to crystal by touching it.20001
DuplicationPhysical EnvironmentAbility to create an exact duplication of an object. Duplications of people/animals will be like empty shells with no souls.20001
Fabric ManipulationPhysical EnvironmentAbility to create, manipulate and disperse fabrics and cloths. 20001
Glass ManipulationPhysical EnvironmentThe ability to generate, control and destroy glass.20001
Life TouchPhysical EnvironmentThe ability to turn a petrified/altered object back to its original form.20001
Light CraftingPhysical EnvironmentThe ability to create inanimate objects using light.20001
Lunar ManipulationPhysical EnvironmentThe ability to manipulate the moon's rays, thus enabling control over moonlight, moon cycles and tides.20001
Lunar SensingPhysical EnvironmentThe ability to sense where the moonís position is in relation to the planet. 15001
Metal ManipulationPhysical EnvironmentThe ability to create, control and disperse metal. 20001
Midas' TouchPhysical Environment(See alchemy) The ability to turn an inanimate object to gold by touching it.20001
Puppet ManipulationPhysical EnvironmentThe ability to generate, control and destroy a limited number of living puppets.20001
Reflection ManipulationPhysical EnvironmentAbility to control the image of a reflection. 20001
Reverse Shapeshifting (ordinary animal)Physical EnvironmentAbility to transform others at will into a specific animal. 20001
Reverse Shapeshifting (mythical/extinct animal)Physical EnvironmentAbility to transform others at will into a specific mythical/extinct animal.3000 - 7000 depending on animal2 - 5 depending on animal
Shadow CraftingPhysical EnvironmentThe ability to create inanimate objects using darkness/shadows.20001
Ship ControlPhysical EnvironmentAbility to control a ship telekinetically. 20001
Smoke ManipulationPhysical EnvironmentThe ability to create, control and disperse smoke. 20001
Solar ManipulationPhysical EnvironmentThe ability to manipulate the sunís rays, thus enabling control over temperature and sunlight. 20001
Solar SensingPhysical EnvironmentThe ability to sense the sunís position in relation to the planet. 15001
Sound ManipulationPhysical EnvironmentThe ability to create, manipulate and disperse sound. Can hush, distort, warp, strengthen, echo, speed up and slow down sound.20001
StunPhysical EnvironmentAbility to stun/temporarily petrify/render unconscious another character.20001
Visuo-Spatial ManipulationPhysical EnvironmentThe ability to control other beings' visuo-spatial awareness (how they view objects in relation to each other - distances etc).20001
Weather ManipulatiomPhysical EnvironmentThe ability to control the weather.20001
Adoptive Muscle MemoryPhysical SelfAbility to copy any movement/action after seeing it performed once, e.g. acrobatics, martial arts and stunts. 20001
Animal MimicryPhysical SelfAbility to imitate animal powers, e.g. sprint like a cheetah or strength of ant. Restrictions: either specific to one animal, or can only imitate animals in the immediate vicinity. 20001
Body CrystallisationPhysical SelfThe ability to turn one's own body into diamond while still being able to survive and move.20001
CamouflagePhysical SelfWeaker form of invisibility. Chameleon-like ability to mimic the colour of the background.12001




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