Name | Type | Description | Doubloons ($) | Coins |
Air Manipulation | Elemental | The ability to create, control and disperse air. | 2000 | 1 |
Earth Manipulation | Elemental | The ability to create, control and disperse earth (including soil, plants, rocks). | 2000 | 1 |
Electrical Manipulation | Elemental | The ability to create, control and disperse electricity. | 2000 | 1 |
Fire Manipulation | Elemental | The ability to create, control and disperse fire. | 2000 | 1 |
Light Manipulation | Elemental | The ability to create, control and disperse light. | 2000 | 1 |
Shadow Manipulation | Elemental | The ability to create, control and disperse shadows. | 2000 | 1 |
Water Manipulation | Elemental | The ability to create, control and disperse water. | 2000 | 1 |
Clay Manipulation | Elemental | Weaker form of earth manipulation. The ability to generate, control and destroy clay. | 1500 | 1 |
Crystal Manipulation | Elemental | Weaker form of earth manipulation. The ability to generate, control and destroy gemstones. | 1500 | 1 |
Fire Breath | Elemental | Weaker form of fire manipulation. Ability to generate flames from one's mouth/can breathe fire. | 1200 | 1 |
Ice Breath | Elemental | Weaker form of ice manipulation. Ability to generate ice from one’s mouth/can breathe ice. | 1200 | 1 |
Ice Manipulation | Elemental | The ability to create, control and disperse ice. | 2000 | 1 |
Plant Manipulation | Elemental | Weaker form of earth manipulation. The ability to generate, control and destroy plants. | 1500 | 1 |
Sand Manipulation | Elemental | Weaker form of earth manipulation. The ability to create, control and disperse sand. | 1500 | 1 |
Water Temperature Manipulation | Elemental | The ability to heat/cool water (can cause water to condense, evaporate, ice over or melt). | 2000 | 1 |
Water Walker | Elemental | Weaker form of water manipulation. The ability to walk on water. | 1200 | 1 |
Alchemy | Physical Environment | Ability to turn inanimate objects to gold. | 2000 | 1 |
Ash Touch | Physical Environment | The ability to turn an inanimate object to ash by touching it. | 2000 | 1 |
Bone Manipulation | Physical Environment | Ability to generate, control and disperse bones. Control includes shaping, manipulating weight, growing and shrinking. | 2000 | 1 |
Bubble Manipulation | Physical Environment | The ability to create, control and disperse bubbles. | 1800 | 1 |
Cartoonism | Physical Environment | All your character's completed drawings will come to life when the drawing is finished. | 2000 | 1 |
Clay Animation | Physical Environment | The ability to generate, control and destroy a limited number of living creatures made from clay. | 2000 | 1 |
Colour Manipulation | Physical Environment | Ability to shape and manipulate colours. | 1800 | 1 |
Crystallisation | Physical Environment | The ability to an inanimate object to crystal by touching it. | 2000 | 1 |
Duplication | Physical Environment | Ability to create an exact duplication of an object. Duplications of people/animals will be like empty shells with no souls. | 2000 | 1 |
Fabric Manipulation | Physical Environment | Ability to create, manipulate and disperse fabrics and cloths. | 2000 | 1 |
Glass Manipulation | Physical Environment | The ability to generate, control and destroy glass. | 2000 | 1 |
Life Touch | Physical Environment | The ability to turn a petrified/altered object back to its original form. | 2000 | 1 |
Light Crafting | Physical Environment | The ability to create inanimate objects using light. | 2000 | 1 |
Lunar Manipulation | Physical Environment | The ability to manipulate the moon's rays, thus enabling control over moonlight, moon cycles and tides. | 2000 | 1 |
Lunar Sensing | Physical Environment | The ability to sense where the moon’s position is in relation to the planet. | 1500 | 1 |
Metal Manipulation | Physical Environment | The ability to create, control and disperse metal. | 2000 | 1 |
Midas' Touch | Physical Environment | (See alchemy) The ability to turn an inanimate object to gold by touching it. | 2000 | 1 |
Puppet Manipulation | Physical Environment | The ability to generate, control and destroy a limited number of living puppets. | 2000 | 1 |
Reflection Manipulation | Physical Environment | Ability to control the image of a reflection. | 2000 | 1 |
Reverse Shapeshifting (ordinary animal) | Physical Environment | Ability to transform others at will into a specific animal. | 2000 | 1 |
Reverse Shapeshifting (mythical/extinct animal) | Physical Environment | Ability to transform others at will into a specific mythical/extinct animal. | 3000 - 7000 depending on animal | 2 - 5 depending on animal |
Shadow Crafting | Physical Environment | The ability to create inanimate objects using darkness/shadows. | 2000 | 1 |
Ship Control | Physical Environment | Ability to control a ship telekinetically. | 2000 | 1 |
Smoke Manipulation | Physical Environment | The ability to create, control and disperse smoke. | 2000 | 1 |
Solar Manipulation | Physical Environment | The ability to manipulate the sun’s rays, thus enabling control over temperature and sunlight. | 2000 | 1 |
Solar Sensing | Physical Environment | The ability to sense the sun’s position in relation to the planet. | 1500 | 1 |
Sound Manipulation | Physical Environment | The ability to create, manipulate and disperse sound. Can hush, distort, warp, strengthen, echo, speed up and slow down sound. | 2000 | 1 |
Stun | Physical Environment | Ability to stun/temporarily petrify/render unconscious another character. | 2000 | 1 |
Visuo-Spatial Manipulation | Physical Environment | The ability to control other beings' visuo-spatial awareness (how they view objects in relation to each other - distances etc). | 2000 | 1 |
Weather Manipulatiom | Physical Environment | The ability to control the weather. | 2000 | 1 |
Adoptive Muscle Memory | Physical Self | Ability to copy any movement/action after seeing it performed once, e.g. acrobatics, martial arts and stunts. | 2000 | 1 |
Animal Mimicry | Physical Self | Ability to imitate animal powers, e.g. sprint like a cheetah or strength of ant. Restrictions: either specific to one animal, or can only imitate animals in the immediate vicinity. | 2000 | 1 |
Body Crystallisation | Physical Self | The ability to turn one's own body into diamond while still being able to survive and move. | 2000 | 1 |
Camouflage | Physical Self | Weaker form of invisibility. Chameleon-like ability to mimic the colour of the background. | 1200 | 1 |