Name | Type | Description | Doubloons ($) | Coins |
Scales | Trait | A patch of scales or total scale coverage for your character. | 1500 | 1 |
Shell | Trait | A shell for your character to retreat into. | 1500 | 1 |
Spines | Trait | Spines or spikes down the spine. | 1500 | 1 |
Tail | Trait | A tail for your character, e.g. monkey. | 1500 | 1 |
Unnatural Eyes | Trait | An unnatural eye colour for your character (e.g. pink, rainbow). | 500 | 1 |
Unnatural Hair | Trait | An unnatural hair colour for your character (e.g. pink, rainbow). | 500 | 1 |
Unnatural Skin | Trait | An unnatural skin colour for your character (e.g. green). | 500 | 1 |
Webbed Feet/Hands | Trait | To aid with swimming. | 1500 | 1 |
Mathematician [b] | Baby Stat | When calculating your baby's points, the subtotal will be divided by 5 instead of 10. | 1200 | 1 |
Privileged Chooser [b] | Baby Stat | Choose name, gender, appearance and multiples each time you breed. | 3000 | 2 |
Super Femininity [b] | Baby Stat | Increases your chance of producing a female baby from 1:2 to 3:4. | 1000 | 1 |
Super Fertility [b] | Baby Stat | Increases chances of multiples by 5 ratio points. | 1200 | 1 |
Ultra Fertility [b] | Baby Stat | Increases chance of multiples by half. | 2000 | 1 |
Super Masculinity [b] | Baby Stat | Increases your chance of producing a male baby from 1:2 to 3:4. | 1000 | 1 |
Super Powers [b] | Baby Stat | Increases your baby's chance of inheriting powers by half. | 1200 | 1 |
Super Traits [b] | Baby Stat | Increases your baby's chance of inheriting traits by half. | 1200 | 1 |
Bone Summoning | Physical Environment | The ability to sense the presence of bones if they are nearby and summon them. Cannot generate or manipulate the bones. | 2000 | 1 |
Bone Animation | Physical Environment | The ability to animate bones to imitate life. | 2000 | 1 |
Reverse Immortality | Physical Environment | Others are unable to die when in the vicinity of your character. | 2000 | 1 |
Psychometry | Psychic | The ability to discover facts about a person by touching inanimate objects associated with them. | 2000 | 1 |
Water Vision | Physical Self | The ability to see clearly through/under water. | 2000 | 1 |
Cloud Conjuring | Physical Environment | The ability to create (but not manipulate) clouds. | 1500 | 1 |
Solar Enhancement | Physical Self | All other abilities and powers are enhanced when sunlight touches your character. | 2000 | 1 |
Lunar Enhancement | Physical Self | All other abilities and powers are enhanced when moonlight touches your character. | 2000 | 1 |
Ancient Linguist | Psychic | The ability to read, write, speak and understand the ancient language without needing to study/learn it. | 1200 | 1 |
Pathfinder | Psychic | The ability to find a path which will take you where you need to go. | 2000 | 1 |
Insect Generation | Physical Environment | The ability to generate (but not control) insects. | 1800 | 1 |
Metal Animation | Physical Environment | The ability to generate, control and destroy a limited number of living creatures made from clay. | 2000 | 1 |
Empathic Guard | Psychic | The ability to protect oneself from empathic attacks (like mind blocking for empathy). | 2000 | 1 |
Painter (colour) | Physical Environment | The ability to touch things and turn them a certain colour. | 1800 | 1 |
Were-(Animal) | Physical Self | An uncontrollable form of shapeshifting whereby your character is forcibly turned into a specific animal at the full moon. | 1500 | 1 |
Self-Detonation | Physical Self | The ability to blow oneself up, like a bomb. The character is resurrected afterwards but severely weakened for a period of time. | 2000 | 1 |
Tracking | Physical Self | The ability to find a path which will take you to a person, animal or object you are looking for. | 2000 | 1 |
Enhanced Agility | Physical Self | Like "super agility" - your character is unnaturally agile. | 2000 | 1 |
Gold Manipulation | Physical Environment | Weaker form of Metal Manipulation. The ability to generate, control and disperse gold. | 1500 | 1 |
Divinity Sensing | Psychic | The ability to sense the presence of divine beings. | 2000 | 1 |
Shadow Banishment | Physical Environment | Weaker form of Shadow Manipulation. The ability to disperse/banish shadows, but not control them or light. | 1500 | 1 |
Wish Sensing | Psychic | The ability to sense others' wishes and desires. | 2000 | 1 |
Heat Invulnerability | Physical Self | The ability to withstand high temperatures. | 1500 | 1 |
Gravity Manipulation | Physical Environment | The ability to change how gravity interacts with a person/object. Cannot affect the gravitational pull of the whole planet. | 2000 | 1 |
Remote Evil Sensing | Psychic | The ability to sense evildoings or evil intentions from a distance. | 2000 | 1 |
Super Jumping | Physical Self | The ability to jump great lengths/heights from a standstill. | 1800 | 1 |
Size Manipulation (self) | Physical Self | The ability to shrink or grow yourself at will. | 2000 | 1 |
Size Manipulation | Physical Environment | The ability to shrink or grow other people, animals or objects at will. | 5000 | 3 |
Magical Transference | Physical Environment | The ability to imbue objects with a magic of their own in order to transfigure them into something else. This is an uncontrollable power by nature as the objects may become anything. | 3000 | 2 |
Part-Shifting (animal) | Physical Self | The ability to shapeshift part-way into a form, while retaining characteristics of your fairy form. E.g., part-shifting into a lion would allow your character to have a lion tail/eyes/etc, or retain fairy eyes in lion form. Maintaining a part-shifted form is very tiring and cannot be done for a great length of time. | 3,000 (2,500$ if you already have full shifting into the same animal) | 2 |
Shadow Clone Jutsu | Psychic | The ability to summon a clone of yourself made of shadow. These clones are not solid but can deliver messages. | 2000 | 1 |
Snow Manipulation | Physical Environment | The ability to generate, control and destroy snow. | 1500 | 1 |
Tactile Projection | Psychic | The ability to project a tactile (touch) feeling onto others without physically touching them. | 2000 | 1 |
Tactile Induction | Psychic | The ability to project thoughts/feelings/images telepathically onto another person while touching them. | 2000 | 1 |