Name | Type | Description | Doubloons ($) | Coins |
Hypnosis | Psychic | Ability to hypnotise others into doing your bidding. Admin permission needed to obtain this power. | 7000 | 4 |
Illusionism | Psychic | Ability to create illusions of the eye and ear. Illusions have no physical form. | 2000 | 1 |
Levitation | Psychic | Weaker form of telekinesis. Ability to make objects levitate in the air. | 1200 | 1 |
Lie Detection | Psychic | Ability to detect lies. | 2000 | 1 |
Light Healing | Psychic | Weaker form of healing. Ability to heal self or others using light. | 1500 | 1 |
Mediumship | Psychic | The ability to hear the voices of the dead. | 2000 | 1 |
Memory Manipulation | Psychic | Ability to create, destroy, hide or manipulate another's memories. Admin permission needed to obtain this power. | 5000 | 3 |
Mind Blocking | Psychic | The ability to block the mind so that telepaths cannot read it. | 2000 | 1 |
Mind Reading (animal/person) | Psychic | Weaker form of telepathy. The ability to read the mind of one specific animal or person. | 1200 | 1 |
Multilingual | Psychic | Ability to communicate and understand all human languages, but not animal. | 1800 | 1 |
Objects' Past | Psychic | Ability to see an object's past by touching it. | 2000 | 1 |
Otherworld Teleportation | Psychic | Ability to teleport to nearby planets. | 5000 | 3 |
Persuasion | Psychic | Weaker form of hypnosis. Makes your character more persuasive. | 2000 | 1 |
Polylingual | Psychic | Ability to speak any language, including animal languages | 2000 | 1 |
Possession | Psychic | Ability to transport your soul into another character's body, and thus control their actions. Admin permission needed to obtain this power. | 7000 | 4 |
Possession (animal/person) | Psychic | Weaker/specific form of possession. Ability to possess (see Possession) a particular person or species of animal. | 2000 | 1 |
Possession (weak) | Psychic | Ability to transport your soul into another's body but with limited force, so that you may look through their eyes but not control their actions. | 2000 | 1 |
Precognition | Psychic | A largely uncontrollable and unreliable power which gives your character brief flashes/feelings of the future. Often related to emotions, e.g. character will feel sad before it starts to rain (for similar, see clairvoyance). | 2000 | 1 |
Reverse Empathy | Psychic | Can cause others to feel your emotions. | 2000 | 1 |
Reverse Telepathy | Psychic | Can give others the power of telepathy temporarily. | 2000 | 1 |
Reverse Teleportation | Psychic | Can teleport others. | 2000 | 1 |
Scrying | Psychic | The ability to look onto a shiny surface and see a place/person you have seen before. From "Eragon". | 2000 | 1 |
Sexual Magnetism | Psychic | Your character will be more sexually attractive to others. | 1500 | 1 |
Sight (emotion/intention) | Psychic | The ability to see a particular emotion, feeling or intention in another person. | 2000 | 1 |
Siren's Song | Psychic | Weaker form of hypnosis. Mildly hypnotic singing voice. | 2000 | 1 |
Sleep Manipulation | Psychic | Ability to induce sleep in self/others, force wakefulness, remove the need to sleep or make self/others tired. | 2000 | 1 |
Soul Sight | Psychic | The ability to see another person's soul. Usually defined by colour. Invented by Pixie. | 2000 | 1 |
Telekinesis | Psychic | The ability to move objects purely with the power of the mind. | 2000 | 1 |
Telepathy | Psychic | The ability to see into the minds of others and to communicate with them purely through the mind. | 2000 | 1 |
Teleportation | Psychic | Ability to disappear and instantly reappear anywhere on the same planet. | 2000 | 1 |
Time Manipulation | Psychic | The ability to pause, accelerate or decelerate the passage of time. Cannot go back/forwards in time or look into the past/future. | 2000 | 1 |
Truth Sight | Psychic | The ability to see the truth of something; the inability to be fooled by illusions. Invented by Thorn. | 2000 | 1 |
Wound Transferal | Psychic | The ability to transfer physical wounds from one living being to another. | 1800 | 1 |
Zoolingual | Psychic | Weaker form of polylingual. Able to communicate with any animals. | 1800 | 1 |
Gills | Magic Trait | Gives your character the ability to breathe underwater. | 2000 | 1 |
Removable Trait | Magic Trait | Any trait which can be removed or regained under specific environmental conditions or at will, e.g. can grow a mer-tail when touching water or can grow claws at will. | 2000 | 1 |
Seasonal Blood | Magic Trait | Ability to regulate one's own blood temperature. Incorporates invulnerability to cold/heat. Invented by Squirt | 2000 | 1 |
Antennae | Trait | Some antennae for your character. | 1500 | 1 |
Antlers | Trait | A pair of antlers for your character. | 1500 | 1 |
Claws | Trait | Claws instead of fingernails for your character. | 1500 | 1 |
(Animal) Ears | Trait | Ears resembling a different animal, e.g. fox. Does not give the abilities of that animal (e.g. enhanced hearing), appearance only. | 1500 | 1 |
(Animal) Eyes | Trait | Eyes resembling a different animal, e.g. cat. Does not give the abilities of that animal (e.g. night vision), appearance only. | 1500 | 1 |
Extra Wings | Trait | An additional pair of wings. | 1500 | 1 |
Fangs | Trait | Fangs for your character. | 1500 | 1 |
Feathers | Trait | A patch of feathers or have your character covered. | 1500 | 1 |
Fins | Trait | Fins for your character. | 1500 | 1 |
Fur | Trait | Patches or total fur for your characters. | 1500 | 1 |
Horn(s) | Trait | 1-3 horns for your character. | 1500 | 1 |
Made of (substance) | Trait | Your character is made of another substance, e.g. earth, sand, glass. | 1800 | 1 |
Mark / Natural Tattoo | Trait | A natural mark or tattoo shape on your character’s skin. | 500 | 1 |